Combos
The Strongest Battlegrounds combos — basic M1 chains, true combos, one-shot combos and ultimate finishers with damage and difficulty breakdowns.
Introduction
The Combos hub is where practice turns into wins. Combos in The Strongest Battlegrounds range from simple M1 punch chains that pressure your opponent to true combos that are completely unavoidable once the first hit lands, and even one-shot sequences that can end a round in a single opening. This page walks you through each combo type — how to start one, how to extend it with launchers, air attacks and dashes, and how to finish with an Ultimate or Burst move for maximum damage. Whether you are a beginner learning your first chain or a veteran grinding out perfect execution, the guides here give you the structure to practice deliberately and land your combos consistently in Ranked.
Combo Types Quick Reference
| Combo | Difficulty | Use Case |
|---|---|---|
| Basic M1 Chain | Beginner | Pressure and chip damage |
| Launcher Combo | Beginner | Send opponent airborne |
| Air Combo | Intermediate | Extend damage in the air |
| True Combo | Intermediate | Unavoidable damage |
| Ultimate Finisher | Intermediate | End rounds with big damage |
| One-Shot Combo | Advanced | Instant round-ending setups |
Combo Guide
Basic M1 Chain
The foundation of all pressure
Launcher Combo
Take the fight into the air
True Combo
Guaranteed damage on hit
Ultimate Finisher
End rounds with a signature move
One-Shot Combo
High-risk, instant-win setups
Launcher-to-Air Conversion
The bridge between ground and air combos
Core Mechanics
A combo in The Strongest Battlegrounds is a sequence of attacks that keeps your opponent unable to act. It starts with an opener — usually a basic M1 punch or a knockback move — and then you chain additional hits while the opponent is staggered, launched or ragdolled. Launchers send the opponent airborne so you can follow with air attacks, and dashes let you reposition to keep the combo going. True combos are sequences where the opponent has no escape window once the first hit connects, which makes them the bread and butter of competitive play. Finishing with an Ultimate or Burst move converts your execution into round-ending damage, and high-level one-shot combos are carefully optimized sequences built around meter and positioning.
Advantages
The combo system rewards both execution and knowledge. Because true combos exist, players who practice their sequences gain a real, measurable advantage — you can win rounds entirely by out-executing your opponent rather than relying on luck. The tier of combo types also gives you a clear progression path: start with basic chains, add launchers, graduate to true combos, and finally optimize one-shot setups, so there is always a next skill to chase. And since combos are character-specific, mastering your main's routes gives you an identity and a reason to stick with a fighter through the meta shifts. This means your practice time is never wasted: improving your execution directly translates into better results, and the clear difficulty tiers give you a roadmap from first combo to advanced setups.
Challenges
The main weakness of the combo system is the execution barrier. True combos and one-shot sequences demand precise timing and quick reactions, and dropping a combo at the critical moment usually means eating a punish — the risk-reward cuts both ways. Practicing these sequences takes real time in sparring, which can be frustrating for casual players who just want to play. Combos also change when characters are reworked, so a route you spent hours perfecting can be invalidated by a balance patch. For most players, focusing on fundamentals first and combos second is the smarter investment. The gap between casual and competitive execution is also larger here than in many other games, so new players can feel discouraged when they see what high-level play looks like before they have built the fundamentals to match it.
Frequently Asked Questions
What is a true combo?+
How do I start a combo?+
Are one-shot combos worth learning?+
How do I practice combos effectively?+
Quick Tips
Master two true combos per character before learning ten flashy ones. A combo you land ninety percent of the time is worth far more in a real match than one you land thirty percent of the time. A single reliable combo you can land under pressure is worth more than a flashy route you drop half the time, because consistency wins rounds when your hands are shaking and your opponent is in your face.
Practice your finisher conversion separately. The most common mistake is landing a great opener and then dropping the damage because the Ultimate or Burst follow-up timing is not drilled in. Practicing your finisher until it is automatic means you will never miss the damage that ends rounds, and that reliability is exactly what separates players who close out matches from players who let comebacks happen.
Always finish with damage, not style. If your combo route is not guaranteed, take the reliable true combo and the win instead of gambling on a longer sequence that can be escaped. Letting go of the ego play is what lets you win close rounds, because taking the guaranteed damage instead of gambling on the highlight reel is how you convert one opening into a won match.
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